A Landscape Unit is a collection of HRUs. A Landscape Unit can be equivalent to a subbasin, a floodplain or upland unit, or a grid cell with multiple HRUs. Landscape Units are only used for output. Two input files are required to define which HRUs belong to which Landscape Unit: 1) landscape elements and, 2) landscape define. The elements file includes HRUs and their corresponding LSU fraction and basin fractions. The define file specifies which HRUs are contained in each LSU.
The routing unit is the spatial unit in SWAT+ that allows us to lump outputs and route them to any other spatial object. The routing unit can be configured as a subbasin, then total flow (surface, lateral and tile flow) from the routing unit can be sent to a channel and all recharge from the routing unit sent to an aquifer. This is analogous to the current approach in SWAT. However, SWAT+ gives us much more flexibility in configuring a routing unit. For example, in CEAP, we are routing each HRU (field) through a small channel (gully or grass waterway) before it reaches the main channel. In this case, the routing unit is a collection of flow from the small channels. We also envision simulating multiple representative hillslopes to define a routing unit. Also, we are setting up scenarios that define a routing unit using tile flow from multiple fields and sending that flow to a wetland. Routing units will continue to be a convenient way of spatial lumping until we can simulate individual fields or cells in each basin.
SWAT+ offers considerable flexibility with regard to the configuration of a watershed. The elements of a watershed are defined as spatial objects:
Landscape Unit
Routing Unit
HRU
Aquifer
Channel
Reservoir
Gravity-based exchange of water between spatial objects is defined in so-called connect files.